Need For Speed™: Carbon
Game Version : Need For Speed™: Carbon
ESRB Rating: Everyone 10+
General Competition Mode: 1 vs. 1
Host, client will be announced before the match or decided by coin toss.
At the end of each match, players must maintain the final screens and receive confirmation from a referee.
Winning a race: The winner of a race is the first player to complete 4 laps of the circuit course and cross the finish line.
WCG may install third party program and/or join as an observer for tournament operations purposes, such as verifying match results or gathering match data
The participants must have their own EA online account.
Game Setting
Game Type: Circuit
Courses : Brooks Street, Dover Street, North Broadway, Ocean View, Skyline Avenue
(*Each Course may be modified by the WCG committee. Players will be informed before the tournament of any such modifications)
Car Settings
1) Visual Upgrade allowed.
2) Personal save files are NOT allowed.
3) WCG provided save file must be used for car setting.
4) Cars may be tuned before racing each course.
Graphic settings such as “motion blur” can be set using external utilities.
The use of Audi LE Mans and Corvette are NOT allowed.
Race Mode Options : Circuit
1) Track Direction : Forward
2) LAPS : 4
3) Max Players: 2
4) Car Tire: Any
5) N0S : Off
6) Collision Detection : No
Player Options
1) Game Moment Camera : Off
2) Car Damage : Off
3) Rearview Mirror: Player’s own discretion
4) Units : Player’s own discretion
Other controllers, Steering Wheel allowed
Disconnections
Disconnection: Any disconnection of the connection between match players due to System, Network, PC, and/or Power problems/issues
Intentional Disconnection: Upon judgment by the referee, any offending player will be charged with a loss by forfeit
When any disconnection occurs:
1) If the disconnection is deemed to be unintentional by the referee, the match will be restarted. If any player does not agree to a match restart, that player will lose by default.
Penalty for Unfair Play
Unfair Play
1) Use of any Cheat program
2) Intentional disconnection
3) Use of any settings exceeding standard and permitted settings
4) Any unnecessary chatting during the match.
5) If referee decides that external conditions (Press, Team Leader, Player, Spectator, etc) give unfair advantage to a player, the player may be given a warning or lose by default at the referee’s sole discretion.
Upon discovery of any player committing any violations regarded as unfair play, that player will be disqualified from the tournament.
During the course of any match, the operations staff and/or referee may determine other actions to be unfair play at any time.
These rules are for the WCG 2007 National Championship and are subject to modification in the following aspects.
Use of most recent patch/version release of each official game within WCG committee’s own discretion.
In-game settings and required factors necessitated by use of most recent patch version/release
Cheat Protection Program release and/or cheat protection functions
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